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Red hand of doom maps
Red hand of doom maps













So without further ado, let’s look at what the first encounter would look like if we ran it in Starfinder. In my case I wasn’t even using the stat blocks since I was substituting 3rd edition monsters for Starfinder monsters. I didn’t have to waste time looking at the encounter page, then flipping to the back for the stat blocks & back again. Another ting I really appreciated were the NPC stat blocks being included with the encounters. If only every module were organized like the Red Hand of Doom. Even if you didn’t read the entire module beforehand, it would be super easy for a GM to just read a small section, get the key details for that section, set up the encounters, and voila, you’ve got yourself an action-packed session of D&D or Starfinder or whatever. I can honestly say that I had no such issues when running the Red Hand of Doom. Honestly it’s almost worth picking up the PDF just for the maps alone.īut what about organization? When I run modules I sometimes encounter issues like key information not being clearly conveyed or things being indexed in counter-intuitive ways. It has every encounter, all of the dungeons, the world map, each town & city, and quite a bit more. The entire PDF is filled with great maps. Just take a look at this map for the first encounter. I ran the Red Hand of Doom using the virtual tabletop Roll20, so it was a big help to have such high quality maps. The thing I loved most about this PDF were the maps. As of you can get an amazing full-color PDF from for $9.99.

red hand of doom maps

So, I got the Red Hand of Doom PDF from.

red hand of doom maps

I do own a physical copy of the Red Hand of Doom, however, I normally work in Asia & I don’t usually pack my RPG collection around with me.

red hand of doom maps

The two systems share a lot of similarities, so I figured I would just convert the module. The only problem was that my group didn’t generally play 3.5 anymore, we overwhelmingly play Starfinder. So, I decided that I had to find out for myself. Almost every top X best modules list since the early 2000s includes the Red Hand of Doom. Back in 2015 Escapist Magazine rated it number 5 on their “8 Awesome D&D Modules” list. I remember hearing about the Red Hand of Doom back in the early 2000s and even back then everybody was raving about it.















Red hand of doom maps